Video game music is a significant site of queerness where normative demands are questioned suspended or loosened. Games resist hegemonic musical logics challenge musical value systems and use music to complicate essentialist notions of identity. This Element proposes three areas of queerness each representing different relationships between 'queer design' and 'queer engagement' ranging fromunintentionally resistive to explicit engagement with identity. First this Element examines musical structures that provide queer temporal alternatives to normative linear development and interactive systems that reframe the power relationship between musical material and listener. Second it considers 'retro' or 'chiptune' timbres that queer notions of technological progress to be improvements rejecting chrononormativity. Finally the Element discusses music that queers the self/other binary of identity. Games present ways of listening to engaging with and understanding music that provide opportunities to challenge inherited assumptions and reductive or monolithic values practices and identities.
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