<p><strong>THE QUEST OF NARRIGH</strong></p><p> <em>Book One of The Other Worlds Saga</em></p><p></p><p>When thirteen-year-old Connor Brailey secretly logs into <em>The Quest of Narrigh</em> the world's biggest online fantasy game the last thing he expects is for the screen to flash-and pull him inside. In an instant his bedroom vanishes and he wakes in Bluewood Forest hunted by monstrous Dal-Carrion and rescued by silver-armoured warriors who should exist only in pixels.</p><p>Narrigh is real. And so is the danger.</p><p></p><p>As Connor fights to survive he discovers a strange pendant around his neck a powerful relic tied to the mysterious world of Odisiris-home of the superhuman race known as Citizens. With a young girl named Amelia and a reluctant Citizen guide at his side Connor is pulled into a conflict far greater than any game objective.</p><p></p><p>Back in London his older brother Luke refuses to believe the impossible-until Tridan Entertainment the gaming giant behind <em>The Quest of Narrigh</em> begins to look less like a company and more like the centre of a technological conspiracy. Employees vanish. Laptops malfunction. And a forbidden game expansion hints at a rift between worlds that was never meant to open.</p><p></p><p>Two brothers. Two worlds. One truth capable of destroying both.</p><p></p><p><strong>The Quest of Narrigh</strong> is a gripping portal fantasy blending epic worldbuilding with modern-day suspense-a story of hidden identities fractured families and a boy caught between the game he loves and the world that wants him back.</p><p></p><p><em>This 2025 Revised Edition includes newly added material and updated text from the original 2015 publication.</em></p>
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