The Ultimate Adventurers' Guide: The World of Synnibarr


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About The Book

Forget everything you thought you knew about the old Synnibarr. The fantastic setting of the Worldship Synnibarr is now yours to explore amidst a completely redesigned gaming system decades in the making. The Ultimate Adventure Guide I is the players core rule book and contains ... A revolutionary NEW open-ended game engine with streamlined mechanics that give dynamic flexibility and ease of use the guidelines for something called a Cogency Test a method for bridging the gap between roll-players and diceless gaming. Adventurer character creation: Races guilds and organizations ... from the living dreams of the Worldship to the talking raccoon. Locutious Cognomen: The book of the mystic arts over 100 spells and abilities in Alchemy Chi Earthpower Magic Mutations and Psionics. Provisions: Armor basic provisions vehicles weapons power-armor starships chemicals and cybernetics. The skill system and skills: Force general specialty and spontaneous. The combat system: With guidelines to help define a wide range of gaming situations up to and including immortality and demi-godhood. Adjusting aspects of a character: Abilities skills and stats. Adjusting aspects within abilities: How to customize your special abilities and spells. Adjusting the aspects of provisions: How to increase the power of weapons and devices. Character sheets: At the end of the manual. Photocopy and use as needed. Come and experience unlimited adventure with the new World of Synnibarr 3rd Edition.
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