Virtual reality (VR) is a powerful tool for education training and developing new forms of entertainment. In this monograph I examine the world of virtual karting through the lens of the Kart VR Evolution attraction which transports the player into a dynamic racing world of the future. Kart VR is a synthesis of cutting-edge technologies from self-balancing scooters to virtual reality headsets.I will explore the technological aspects of the project its innovative solutions competitive advantages and prospects for market development. Particular attention will be paid to the socio-ethical aspects of using this technology. This monograph is addressed to developers engineers researchers and anyone interested in modern technologies and their application in various fields. I share the deep knowledge and practical experience gained while creating this unique project in the field of virtual reality.
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