Virtual Space and its Impact on Students' Learning
Delivery Options
Please enter pincode to check delivery time.
*COD & Shipping Charges may apply on certain items.
Review final details at checkout.

About The Book

Children and teenagers who use virtual space and computer games in addition to having a negative impact on their family life and spending less time talking with their families feel lonely and depressed lack of self-esteem and restlessness violent behaviors aggressiveness academic failure etc. increase in them. These children and teenagers receive more damages from financial physical and cultural aspects as well. Undoubtedly at most 15 percent of the entire Iranian society has access to the Internet and we cannot make a general decision if there is any harm in this sector. First if the use of the Internet reaches from 15 to 19 percent the volume of this approach will continue or even intensify. Secondly the educated and middle class who are the majority of Internet users have a greater influence on other classes. Patterns imitation of fashions type of behavior type of clothes shoes sayings or personality change are spread by the middle class in a short time it spreads to other classes and classes and this spread is not through the internet but through daily interactions press satellites mass media video games etc. also take place.
Piracy-free
Piracy-free
Assured Quality
Assured Quality
Secure Transactions
Secure Transactions
downArrow

Details


LOOKING TO PLACE A BULK ORDER?CLICK HERE