Writing Successful Undergraduate Dissertations in Games Development and Computer Science
English

About The Book

<p>Writing a dissertation in the final year at university can be a highly daunting task for any student but particularly if the degree is practically oriented and implementation based. This book provides an accessible concise guide to producing a dissertation in computer science software engineering or games development degrees with research projects typically involving design implementation testing and evaluation.</p><p>Drawing on the authors’ extensive knowledge and experience of supervising dissertation students the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover:</p><ul> <li>Producing literature reviews.</li> <li>Formulating research questions.</li> <li>Understanding epistemologies.</li> <li>Selecting methodologies and research methods.</li> <li>Software development life cycle methodologies.</li> <li>Evaluation statistical analysis and formulating conclusions.</li> </ul><p>Working methodically through the different stages of writing a dissertation this is an essential comprehensive guide for all students producing any form of dissertation in computer science software engineering or games development. </p>
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